Hobbit-centred web design
Posted in UCD, UXD, User-Centred Design, usability, web on August 20th, 2009 by The Long Dog
In the Lord of the Rings, Sauron (baddie) tries to hunt down the hobbit Frodo Baggins (goody). Despite dispatching nine undead warrior-kings, armed with magic swords and mounted on dragons, they fail to find the diminutive bumpkin, travelling on foot on first trip outside his village, with only his gardener for protection.
Why?
Apart from making a very short story where Evil triumphs over Good, it was because Sauron depended on assumptions: that people would always use the features of his product – a magic ring, conveying invisibility and all round magical artefact to be used by the wearer’s to bring about world-changing events. But Frodo didn’t want to use the ring (much).
The same can be said of websites and intranets: features sound great and they cost money so they’re poured in, papering over the cracks of uncertain design; vanity content waffles about the extent of the fabulous products and welcome messages with grinning, gurning director’s portraits make grinning, gurning directors feel warm and fluffy.
Result is users can’t find the things they need, content and pages begin to spread to cover all possibilities and your competitor’s site is only a back button away.
Another example of assumptions (outside Middle Earth) comes from a supermarket chain who wanted to sell more baby products. The chain assumed the demographic was young women, full-time mums, shopping during the day time and thought of moving baby products near whatever was selling to women. After some research they actually found the main buyers of nappies (diapers) were men, aged 25 – 35, on their way home from work. Change of thinking? Hell yeah – the nappies / diapers were moved nearer to the alcohol, and beer sales sky rocketed. Clever business people … gullible Daddies.
Before you build your website based on weeks of sniping between marketing and IT, while the graphic designer doodles on paper and wonders about iPods, do these things…
- Remember Columbo gets the murderer by asking questions, not by telling his boss he’ll grab the first dodgy looking guy
- Find out about current and target users (these may be different groups)
- Find the middle point between business objectives and user needs: objectives definitely won’t be met if users’ needs aren’t
- Find a way to get out of doing things because they’re the director’s ideas (medicine that works is based on science – the rest is just pot pouri and placebo water)
- Don’t start with big design ideas or funky tech solutions, go back to the basics of what you’re trying to do and for who and work up from there
- Try out your ideas while they’re still on paper before developing beautiful and expensive failures
- Don’t always try to think outside the box … people need and like boxes
- World-conquering Lords of ultimate Evil should hire fewer magical henchmen and spend the gold pieces saved on hobbit-centred research
- Never … never assume you’re right
The Long Dog

Her wicked sense of humour doesn’t conceal her no-nonsense attitude and she’s a true digital professional, able to move between the often immiscible worlds of tech, comms and business strategy. She’s run intranets for some of the worlds best known brands, is a keen sportswoman and all round fun person to be with. Ok … that’s her ego massaged enough – here’s 60 seconds with one of best Intranet Managers I’ve met: